About

Thanks for stopping by. Read below to learn more about myself and my background.

Jeanine White at work with a colleague

Background

My name is Zakary Dujardin, and I’m 23 years old. I was born in Rouen, in northern France, but I’ve spent most of my life in the French Alps, in a small town called Aix-les-Bains. It's known for having the largest natural lake in France and hosting a major summer festival. My entire family still lives in France, including my younger brother. While I don’t have a naturally strong temperament, growing up in a family full of strong personalities has taught me how to assert myself when necessary. People often perceive me as sociable, but I actually tend to be rather reserved at first.

I’ve always been the tech-savvy kid in the family, the one everyone turns to with technology-related questions. My parents were always surprised when I would read instruction manuals before using any new gadget. I think my analytical and logical thinking may have developed from that habit. I’m highly motivated and dislike wasting time, to the point that I sometimes struggle to relax. I’m also not afraid to take risks, which is part of why I decided to move to Canada to pursue my higher education.

I’ve been a gamer for as long as I can remember, and around 2016, I began considering a future in game development. That’s when I started exploring the world of programming, transitioning from just playing games to wanting to create them. I first focused on back-end development, and eventually gained the ability to do full stack development.

Education

+ French baccalaureat in science with the mention europeen for english

+ In progress Canada bachelor in software engeneirng aiming for a specialisation in virtual reality and video game with a mention in sustainable development

Technologies

Languages

  • C++
  • C#
  • Python
  • Java
  • JavaScript
  • TypeScript
  • SQL
  • GLSL

Frameworks & Libraries

  • Vue.js
  • Vuetify
  • Node.js
  • Mockito
  • JUnit
  • Maven
  • Spring Boot
  • Vaadin
  • OpenCV
  • OpenGL
  • Unity
  • Unreal Engine

IDEs & Editors:

  • JetBrains (WebStorm, IntelliJ, PyCharm, etc.)
  • VSCode
  • Visual Studio
  • NetBeans

DevOps, Collaboration & Design:

  • Git & GitHub
  • Docker
  • Azure DevOps
  • Jira
  • Postman
  • Bruno
  • Figma

Databases

  • H2
  • MySQL

Soft Skills

Personal

  • Adaptability
  • Flexibility
  • Desire to learn
  • Perseverance
  • Independence
  • Creativity

Interpersonal

  • Teamwork
  • Active listening
  • Oral communication
  • Patience
  • Sense of responsibility

Work Ethic

  • Organization
  • Reliability
  • Efficiency
  • Ability to work under pressure
  • Integrity
  • Confidentiality

Cognitive

  • Logic
  • Problem-solving
  • Analytical thinking

Employment

Related

  • Intern Developer Analyst at DTI, Université Laval, Canada (Summer 2024)
    • Integrated into a development team composed of developers, analysts, and an architect.
    • Applied Agile methodologies throughout the project.
    • Developed an API service in Java to search for students in the Université Laval directory.
    • Implemented the hexagonal software architecture model.
    • Practiced using Vaadin to create frontend components with Java.
    • Explored Spring Boot for simplifying deployment, though it was challenging at first.
    • Maintained various tests to ensure code maintainability and functionality.
    • Set up JavaDoc and Swagger documentation for frontend developers.
  • Intern / Student Analyst at Ministry of Cybersecurity and Digital Affairs, Canada (2022 – 2026)
    • Participated in government projects, contributing to the development and configuration of solutions.
    • Verified and wrote documentation related to the MCN database.
    • Worked in an Agile environment, enhancing analytical skills and gaining insights into project management.
  • Intern, Video Game Design at Gamit, France (2016)
    • Analyzed video game mechanics and gameplay elements.
    • Broke down various game aspects to understand how components interact.
    • Drafted a design document for a potential game concept.
    • Improved analytical skills and learned how to organize ideas for game development.

Other

  • Walmart Associate, Canada (2022)
  • Sales Advisor, DIY Warehouse, France (Summer 2021)
  • Order Picker, E. Leclerc Drive, France (2020)
  • Dishwasher/Server, Saveur Campus, Canada (2019-2020)
  • Delivery Installer, Elis, France (Summer 2019)
  • Versatile Server, Gelato, France (Summer 2017)